How Many People Would Prefer Holograms Than Online Learning

Holograms actually get more positive reviews from internet viewers. Which is sad in its own way.

How Many People Would Prefer Holograms Than Online Learning

The idea of virtual reality is a good one. But on average, it seems that people just don’t really know what they want from it.

For example, studies have shown that students don’t like using e-textbooks. Why? Because they can read the work, don’t have to sacrifice time for research, and tend to have more interesting ideas about the material and the class in question. But if they had a lecture experience that is tailored to their age, whether they are online or watching a video, they’d enjoy themselves more. It’s all about how we create products that students truly want, instead of products that appeal to a narrow segment of the population — and that’s the online classroom.

In a recent interview, entrepreneur and founder of San Francisco’s 1+1 Lessons, Dan Schantz, did a side-by-side comparison of his campus-based class and the expected video delivery model of virtual and augmented reality (VR and AR).

The first video would have captured the students on a campus, while the students themselves would have been in an 8K/120hz resolution 3D HDTV with HDR. Many of the students, who preferred a more interactive experience in the virtual classroom, preferred being a hologram. They viewed this format as better for topics, such as cybersecurity, where the narrative (which is being acted out with audio and visual prompts) is providing a bit more focus than usual.

There were also people who just wanted the curriculum to play out without the distraction of voices and imagery in real-time.

“This curve [to online learning] is not close to the curve for people who just want to see the content in real-time,” Schantz said, “because what you have is a blurrier product to use [in the real world]. If I want to fix something, it requires stepping back and then making a better judgement call. Then, I make a decision about whether I am willing to invest more resources to prepare my own people. Those are major investment decisions.”

Check out 1+1 Lessons’ interview with Dan Schantz:

It’s hard to say whether those people preferred a tutorial or a virtual simulation (if they were choosing one over the other, of course). But what Schantz emphasized is that people need to make best use of their investment of time and money for a finished product. They just need to know what to get used to as a consumer.

Survey results show that people don’t really know what they want and can get used to either traditional or online learning.

For example, more than 50 percent of participants in a recent online survey said they don’t mind going to a classroom to do class work, and 50 percent of online students said that the classroom experience is better for testing or making decisions. In addition, only a quarter of students choose to buy a course textbook instead of using a digital version.

Technology-based learning has been touted as the answer to these issues: online platforms are slowly evolving, and new apps and products are emerging every day. These things are important, but ultimately, the issues still stem from how people use education at large.

Miscarement is based on how people use education at large. This goes deeper than just how we do education.

The Virtual Classroom

One way to solve these issues is to embrace the newest technology, “whether it’s VR/AR or artificial intelligence,” Schantz said. After all, “people use things that have technology in them.” He himself has adopted a new “companion generation” (neural networks and applied linguistics), a college-focused version of a child’s toy and technology. These A.I. powered toys are capable of learning and responding to questions and warnings. He figures they are more engaging and innovative than most traditional toy systems.

Schantz is giving school administrators and business owners the tools to design and create custom school experiences that work for their communities and businesses. As more education companies add new technology-based features to their course offerings, we’ll see more educational technology expand and take hold on school campuses, among other platforms like online and hybrid learning.

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