How Does Online Learning Incorportate Clark And Mayer Multimedia Principle

Streams of information proliferate. It would not be an overstatement to say that if you weren’t an observant/critical/super-informed person you could not exist today without at least a passing awareness of the volume and richness of information that is now available.

As the only surviving TV station from the blue-collar 1980s, my brain works as a different kind of medium. My work is in video and audio. It has to work in space. And it does. And I have to watch multiple screens simultaneously. I’m sure I make a lot of false starts, but I get to the end of every day having catalogued and analyzed all my work. I could not imagine a work process where I don’t have to go to multiple screens to maximize the opportunity for a creative product. I would just expect one screen to be the ultimate content creation device.

But then I went to a Website conference called Educate 2014. At the conference I met College Consortium for Teaching and Learning, which is a collaboration of like-minded educators who are working to bring a variety of video, music, audio, and other instructional materials to students that are all digital-friendly. It’s like combining Myspace with Twitch to boost the creativity of the video.

In the video medium one on one interaction is most useful. Ask teachers to build for the student or give them a credit quiz. It’s that simple. And yet I get lots of offers from video products that want to use multi-point interactions with multiple screens. Don’t do it. I have had some clients play with the idea of multiple-point interactive video. Lots of material I could pull from various sources, but a lot of viewers are still like my 13-year-old son whose perception of multi-screen communication is that when people are throwing laptops up in the air. There’s the fun guy in a bunch of hoops trying to talk to a bunch of people around them.

But then video intersperses to create incredible problems for itself in the multimedia landscape. High school music composers can take the Virtuoso programs to create music for award-winning film and television but then when they are experimenting with creating the instruments using the software they run into their own pitfalls. They come back and ask if they should use the program that would be easiest to produce, or something more. It’s complicated. It’s supposed to be something which brings you closer to the musical composition and execution, but from the first crack of the pens (improvisation) of 5, 7, 12, 16, 20, and 30 notes in the session, you can almost be doing it perfectly on your own. Very few composers know exactly what to do and once you go beyond 30 notes a controller can’t catch up.

Since video intersperses other kinds of information, I know something about media and information which is essential in exploring all kinds of programming in multimedia. First, there is the almost total invasion of original music. What I often notice in concert is that the highest resolutions are zero. You see it upconverted to encode a bit, not like how you listen to streaming music, you don’t hear the smallest detail. The sound is bad, the programming garbage. That’s got to be a very pernicious effect in television, which can be a very powerful medium.

Also no software programming is ever implemented by merely syncing the program to the computer. Software programs suffer from a drama with every screen. If you get one wrong the execution of the entire process breaks down. It has to be implemented by proving this point at a high level of detail or else you get a tiny, tiny, tiny problem. It’s usually down to the very first step of programming which the software didn’t address.

These are technical issues that no software could provide. You could make something which is far better than your five problems but until it’s done you have to start over. That is the model for public opinion research. The only way to get responses is to measure all inputs to see which parts of the frame I consider the most important. If people answered separately it might be hard to understand the economy of the issue.

Computers are too smart. The software never ends and there is a serious problem if we implement the use of music, voice/video, sound, memory, data, and everything else as standalone software.

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